There have been
4,136 additions
and
16,745 deletions
over
75 committs
by
2 committers

June 24, 2019

Owain
9:03pm
Add
extra jail release failsafes
9:02pm
Add
made it so arrested people cannot access the bail system
9:00pm
Add
fixed a handful of handcuff issues
8:55pm
Remove
maybe fixed warrant logs
8:42pm
Add
EMS revive xLogs
8:28pm
Add
full party xLogs
8:12pm
Add
full xAdmin xLogs support
8:04pm
Edit
Merge remote-tracking branch 'origin/master'
8:04pm
Remove
This change has been marked hidden. It's super top secret!

June 23, 2019

Dr.Pepper
6:08pm
Edit
Revert "Fixed ems not being able to see 911 locations"
5:58pm
Edit
Fixed ems not being able to see 911 locations
5:35pm
Edit
Added slot to custom job
Owain
1:36pm
Edit
fixed a handful of handcuff issues
12:57pm
Remove
This change has been marked hidden. It's super top secret!
12:01pm
Edit
gave Sheriff LT+ "User Info" swep

June 20, 2019

Dr.Pepper
8:59pm
Edit
custom job change
3:14pm
Edit
custom job change
Owain
2:33pm
Add
custom job
2:01am
Edit
attempts to fix inv slots issues
1:48am
Add
error fixing
1:43am
Edit
model fix

June 19, 2019

Dr.Pepper
5:49pm
Add
This change has been marked hidden. It's super top secret!
5:49pm
Add
Blocked cadet from getting added to gov table
Owain
4:15pm
Add
driver licenses are no longer considered illegal weapons

June 18, 2019

Dr.Pepper
9:25pm
Edit
Added extra criminals to table
1:28pm
Edit
Custom job change
12:31am
Add
disabled fspectate the right way
Owain
9:04pm
Add
more debug code :D
6:56pm
Edit
better method of positioning handcuffs
6:47pm
Edit
have xLogs use the right identifier
6:46pm
Add
Merge branch 'dev'
6:44pm
Add
Merge branch 'dev'
6:36pm
Add
further fix attempts
6:22pm
Add
more debug prints
6:21pm
Add
stopped double cuffing
6:11pm
Edit
fixed realm issues
6:07pm
Add
added respawn logs
6:05pm
Edit
fixed printer/ticketbook logs
6:03pm
Add
a lot of validation
5:51pm
Add
debug prints
5:49pm
Add
fixed baton godmode bug
5:39pm
Edit
used the dev naming scheme
5:38pm
Remove
Merge branch 'master' into dev
5:37pm
Add
added handcuff weapon stripping
5:36pm
Remove
better indication for when someone is cuffed
3:12pm
Add
added detailed cuff/desk logs
3:12pm
Remove
This change has been marked hidden. It's super top secret!
1:31pm
Edit
tightened the drag distance buffer
1:25pm
Add
better method of anti-physgun unlock
12:45pm
Edit
syntax error
12:44pm
Add
fixed physgunning a cuffed user unfreezing them
12:16pm
Add
This change has been marked hidden. It's super top secret!
11:59am
Edit
more oopses
11:57am
Edit
oops
11:37am
Add
no longer strip cuffs on weapon check
11:34am
Add
cuffed while battoned no longer disables freezing
11:30am
Edit
fixed print colors using nil values
11:26am
Add
a few handcuff fixes
1:26am
Add
Merge remote-tracking branch 'origin/master'
1:25am
Edit
fixed !party not working
11:46pm
Add
fixed client side errors
11:39pm
Add
more fixes
11:38pm
Add
fixed some handcuff issues
11:26pm
Edit
fixed typo
11:24pm
Add
disabled FSpectate
11:17pm
Edit
fixed custom jobs having the wrong handcuffs
11:14pm
Remove
fixed the cardealer not working

June 17, 2019

Owain
10:54pm
Edit
remove fAdmin
10:28pm
Add
handful of custom jobs
10:21pm
Add
added Front Desk NPC to the perma ents table
10:14pm
Edit
added the user info checkboard
10:09pm
Edit
swapped to new handcuffs
10:06pm
Remove
introduce stage-1
9:53pm
Add
bodygroup fixes
Dr.Pepper
10:11pm
Edit
This change has been marked hidden. It's super top secret!